We’re back!

Wow, to think it was in 2009 I first attempted this thing.  A lot has happened since then, and with the Koopalings making an appearance in New Super Mario Bros 2, I remebered this “game” of mine, and decided to try giving it a 1-up mushroom.

However, this isn’t merely a revival of the game, but a full redesign from scratch!  This time around, I’m thinking of the game as a 2d-platformer with a gameplay style similar to the Kirby franchise.  With this change I’ve found myself enjoying the brainstorming process a lot more and I feel like I have a lot more freedom to create more interesting movesets and such for our Koopaling anti-heroes.  You can expect to see a full moveset in the near future.  I apologize in advance for the current messiness of everything, WordPress isn’t the easiest interface for me to use.

With my dream of becoming a professional game designer nearing reality, I truly want this theoretical game to be something I could show to an employer as a showcase of my though process and abilities as a designer.  Don’t expect to see insane “Make Your Move” level craziness, but I will do my best to ensure that the Koopalings are all unique and different, and of course, fun to play!

With that said, enjoy the official revival of Koopaling Khaos!  This project of mine will be ongoing throughout the summer, probably beyond that, and if the planets align perhaps someday it will be something we can all play!

Random status report #1

Yeah, so it’s been a whle since I posted the how-to-play page, and still no character movesets.  Now don’t worry, this site hasn’t died, I’ve simply been busy with college papers and exams and all that other fun stuff.  When I do have free time I tend to work on my latest project for Make Your Move 7, but rest assured I have been brainstorming for our favorite Bowser’s children to beat each other to a pulp 😉

As soon as I finish my current MYM7 project I’ll get at least once character posted here, possibly more since I actually have more ideas for the 2nd and 3rd character reveals than the 1st, lol.  Since I’m nice, I’ll say that the first character to have a moveset posted will be Larry, and his playstyle of choice is the tried-and-true rushdown style.  For those unaquainted with the term, that means that he starts attacking and never lets up till you’re dead.  Nearly 100% offense.  Personally, I’m not a fan of that style, but it’s a legit strategy so I’ll do my best to make a good adaptation of it into Koopaling Khaos’ mechanics.

So that’s a little teaser of things to come!  Things have been going real slowly, but once the school semester is over I’ll have time to actually give this place the attention it deserves.